pub enum TerminateMode {
Wait,
Immediate,
}Expand description
Mode for terminating running tests when max-fail is exceeded.
Variants§
Trait Implementations§
Source§impl Clone for TerminateMode
impl Clone for TerminateMode
Source§fn clone(&self) -> TerminateMode
fn clone(&self) -> TerminateMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TerminateMode
impl Debug for TerminateMode
Source§impl Default for TerminateMode
impl Default for TerminateMode
Source§fn default() -> TerminateMode
fn default() -> TerminateMode
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for TerminateMode
impl<'de> Deserialize<'de> for TerminateMode
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Display for TerminateMode
impl Display for TerminateMode
Source§impl FromStr for TerminateMode
impl FromStr for TerminateMode
Source§impl PartialEq for TerminateMode
impl PartialEq for TerminateMode
impl Copy for TerminateMode
impl Eq for TerminateMode
impl StructuralPartialEq for TerminateMode
Auto Trait Implementations§
impl Freeze for TerminateMode
impl RefUnwindSafe for TerminateMode
impl Send for TerminateMode
impl Sync for TerminateMode
impl Unpin for TerminateMode
impl UnwindSafe for TerminateMode
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Compare self to
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otherwise. Read more§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
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§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the foreground color to bright green
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fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
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Set the foreground color at runtime. Only use if you do not know which color will be used at
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