Struct nextest_runner::RustcCli
source · pub struct RustcCli<'a> { /* private fields */ }
Expand description
Create a rustc CLI call.
Implementations§
source§impl<'a> RustcCli<'a>
impl<'a> RustcCli<'a>
sourcepub fn print_host_libdir() -> Self
pub fn print_host_libdir() -> Self
Create a rustc CLI call: rustc --print target-libdir
.
sourcepub fn print_target_libdir(triple: &'a TargetTriple) -> Self
pub fn print_target_libdir(triple: &'a TargetTriple) -> Self
Create a rustc CLI call: rustc --print target-libdir --target <triple>
.
Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for RustcCli<'a>
impl<'a> RefUnwindSafe for RustcCli<'a>
impl<'a> Send for RustcCli<'a>
impl<'a> Sync for RustcCli<'a>
impl<'a> Unpin for RustcCli<'a>
impl<'a> UnwindSafe for RustcCli<'a>
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source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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source§fn borrow_mut(&mut self) -> &mut T
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source§impl<T> CloneToUninit for Twhere
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source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
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source§impl<T> IntoEither for T
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otherwise. Read moresource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
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Change the foreground color to bright red
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source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
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source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
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source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
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source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
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source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
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source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
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source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
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source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
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source§fn italic(&self) -> ItalicDisplay<'_, Self>
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source§fn blink(&self) -> BlinkDisplay<'_, Self>
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source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
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source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
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source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
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, Read moresource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read moresource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the background color to a specific RGB value.
source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
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source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
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Sets the background color to an RGB value.
source§fn if_supports_color<'a, Out, ApplyFn>(
&'a self,
stream: impl Into<Stream>,
apply: ApplyFn,
) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>
fn if_supports_color<'a, Out, ApplyFn>( &'a self, stream: impl Into<Stream>, apply: ApplyFn, ) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>
Apply a given transformation function to all formatters if the given stream
supports at least basic ANSI colors, allowing you to conditionally apply
given styles/colors. Read more