pub struct TestRunnerBuilder { /* private fields */ }
Expand description
Test runner options.
Implementations§
source§impl TestRunnerBuilder
impl TestRunnerBuilder
sourcepub fn set_capture_strategy(&mut self, strategy: CaptureStrategy) -> &mut Self
pub fn set_capture_strategy(&mut self, strategy: CaptureStrategy) -> &mut Self
Sets the capture strategy for the test runner
CaptureStrategy::Split
- pro: output from
stdout
andstderr
can be identified and easily split - con: ordering between the streams cannot be guaranteed
- pro: output from
CaptureStrategy::Combined
- pro: output is guaranteed to be ordered as it would in a terminal emulator
- con: distinction between
stdout
andstderr
is lost
CaptureStrategy::None
-- In this mode, tests will always be run serially:
test_threads
will always be 1.
- In this mode, tests will always be run serially:
sourcepub fn set_retries(&mut self, retries: RetryPolicy) -> &mut Self
pub fn set_retries(&mut self, retries: RetryPolicy) -> &mut Self
Sets the number of retries for this test runner.
sourcepub fn set_max_fail(&mut self, max_fail: MaxFail) -> &mut Self
pub fn set_max_fail(&mut self, max_fail: MaxFail) -> &mut Self
Sets the max-fail value for this test runner.
sourcepub fn set_test_threads(&mut self, test_threads: TestThreads) -> &mut Self
pub fn set_test_threads(&mut self, test_threads: TestThreads) -> &mut Self
Sets the number of tests to run simultaneously.
sourcepub fn build<'a>(
self,
test_list: &'a TestList<'_>,
profile: &'a EvaluatableProfile<'a>,
cli_args: Vec<String>,
signal_handler: SignalHandlerKind,
input_handler: InputHandlerKind,
double_spawn: DoubleSpawnInfo,
target_runner: TargetRunner,
) -> Result<TestRunner<'a>, TestRunnerBuildError>
pub fn build<'a>( self, test_list: &'a TestList<'_>, profile: &'a EvaluatableProfile<'a>, cli_args: Vec<String>, signal_handler: SignalHandlerKind, input_handler: InputHandlerKind, double_spawn: DoubleSpawnInfo, target_runner: TargetRunner, ) -> Result<TestRunner<'a>, TestRunnerBuildError>
Creates a new test runner.
Trait Implementations§
source§impl Debug for TestRunnerBuilder
impl Debug for TestRunnerBuilder
source§impl Default for TestRunnerBuilder
impl Default for TestRunnerBuilder
source§fn default() -> TestRunnerBuilder
fn default() -> TestRunnerBuilder
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for TestRunnerBuilder
impl RefUnwindSafe for TestRunnerBuilder
impl Send for TestRunnerBuilder
impl Sync for TestRunnerBuilder
impl Unpin for TestRunnerBuilder
impl UnwindSafe for TestRunnerBuilder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
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variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
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otherwise. Read more§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
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Change the foreground color to bright green
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Change the background color to bright green
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Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
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Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
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Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
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Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg
] or
a color-specific method, such as [OwoColorize::green
], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
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OwoColorize::bg
] or
a color-specific method, such as [OwoColorize::on_yellow
], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Sets the background color to an RGB value.